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Gamification in the VET classroom (Online)

Through this training activity, the aim is for the participants to approach this methodology and also, once the activity is over, to have all the tools and skills to be able to carry out a real gamification in their classes. The course, aimed at all teachers of P.F., is aimed at introducing the game as a learning tool in our class, learning to create gamma systems and to control its development.

Transversal Training: Methodological innovation

Course Dates
Dates

 From 21/09/2020 to 21/12/2020

Course Schedules
Duration and schedule

80 hours (online)

Free time

Secretary
Squares

30

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